I did this assignment in school when we were doing classical animation. The assignment was to create a character jump. We were allowed to experiment a little with the character. I got the idea of using my hand to interact with the character. It was little difficult but a great fun to watch the end result.
Thursday, April 20, 2006
Tuesday, April 18, 2006
Bouncing Ball
I thought its about time I did some Animation Mentor assignments of my own. The bouncing ball assignment teaches you the major principles of animation, namely:
Arcs.
Timing/Spacing.
Squash and Stretch.
Volume.
Doing this animation was fun and I gave character to the bouncing ball! I wanted to make him bounce 3 times at the end before he gets squished but the timing of the falling blocks had to be timed with the bouncing ball. The only possible solution I see is adding another block to make the first block rock a little longer...
Click here to watch the animation
Feel free to post feedback/critiques/comments.
Arcs.
Timing/Spacing.
Squash and Stretch.
Volume.
Doing this animation was fun and I gave character to the bouncing ball! I wanted to make him bounce 3 times at the end before he gets squished but the timing of the falling blocks had to be timed with the bouncing ball. The only possible solution I see is adding another block to make the first block rock a little longer...
Click here to watch the animation
Feel free to post feedback/critiques/comments.
Sunday, April 2, 2006
P38 Textured 3D Model: Kirthy Iyer
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